Welcome to My Game Development Portfolio

🎮 Aspiring Game Developer with a strong foundation in Unity (C#) and experience in Unreal Engine Blueprints, Python, and HTML. While my core focus is game programming, I also bring cross-disciplinary experience in team collaboration, UI/UX, art integration, sound design, and narrative development. Passionate about building engaging interactive experiences and continuously growing my skills across the full game development pipeline.

Portfolio Highlights

Explore the key projects that define my creative journey.
These highlights reflect innovation, creativity, and craftsmanship in game design.

Chaos Classroom

Chaos Classroom is an action-roguelike, bullet-heaven where the player selects a team to fight hordes of make-believe enemies in an imaginative dream version of the school, with the option of swapping between different students as they try to make it to the end of each week.

Operation: Surface Takeover

Take back the Earth in a high-stakes action RTS where humanity fights for survival. Battle swarms of giant, radiation-mutated bugs as you reclaim the surface with advanced technology, tactical turret placement, and strategic defenses. Every decision counts as you push back the infestation and fight to restore what was lost.

Dwindle

Dwindle is a mining game set in the past where you are a foreman trapped because of a cave in. You need to work with your fellow miners to complete tasks to get out before its too late

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